Disclaimer: I’m not leaving World of Warcraft. I’m staying in the lovely albeit chaotic world that is Azeroth. But many things happened recently in my virtual home and in real life that is making me sing…
For starters, I’m more than 10,000 miles away from my real-life home. I ventured into new territory to check out possibilities and a new chapter in my life which I hope will lead to happily ever after. But I’m jumping the gun here.
Being away from home and getting a feel of my new environment also meant time away from WoW for more than one week, which surprisingly did not turn me into a rabid, acid-tripping, flesh-eating quasi-zombie aching to get her WoW fix. I am amazingly serene, happy and hopeful. I missed playing my Death Knight, sure, but I didn’t long to play the game. I surprised myself how easily I shrugged off the need to log in and do the usual grind. I’m a changed person.
But I wasn’t the only one who changed during my absence. Judging from the events (and non-events) that took (did not take) place while I was away, it looked like I both missed and didn’t miss a lot. People got kicked, raids didn’t happen, Diablo 3 continued to amuse and distract many players, one key member quit and there’s an underlying current that I can’t quite put a finger on but which I won’t waste time dwelling on.
Bloodsoed and I know all too well the symptoms – they spell the death knell for any guild. We’ve been in this game – and a number of guilds – long enough to know the difference between a dry spell and drought. Dry spells are occasional lulls when raiders (whether casual or hardcore) take breaks to do other things then come back refreshed and recharged and ready to faceroll the content. It’s a drought when even the key people don’t have the enthusiasm, stamina, will, discipline and dedication to keep things going – even when there is still so much to do! – and make that switch from involvement to detachment. When words are no longer being said (unless you press for something, but which I don’t really care to do anymore), you know it’s time to make your graceful exit, if not now, then eventually.
WoW is a game that’s getting long in the tooth, and Mists of Pandaria looks to be Blizzard’s last card to keep subscribers interested. But it’s dismaying how many players lost interest too early in this expansion. Blizzard may see it as a dry spell but I personally see it as something else. And no, I’m not one of those people who are quick to put the blame on so-called culprits like Dungeon and Raid Finder, nerfs, lack of content, Ghostcrawler, et cetera. There’s a shitload of things to do in this game. Personally, I don’t blame WoW itself. I put most of the blame on the selfish players who, after getting what they wanted, chucked guild spirit out the window and went their merry way.
It’s true you can’t force people to play the game anymore. But in the same vein, you can’t expect your comrades to remain loyal and dedicated if that person feels like he is the last man standing in the warzone. Kinda hard to one-man Deathwing, ya know.
In the old days, I would have ranted up a storm and drawn nasty pictures, but I’m enjoying real life too much to cry over the equivalent of spilled milk. I’m taking this as a sign that it’s time to go through another transition in the same way I went through a major transition in real life. Out with the old, in with the new. There’s a lot to look forward to. Stop clinging to the past. The glory days are over and your fellow soldiers in the trenches are tired. So go find a new trench. Then keep doing what you love best and eventually things will fall into place. One day, you will be well rewarded.